What is it?
Blenda is a Unity plugin which helps you create, play and control audio mixes right inside the Unity Editor. With its user-friendly interface, it provides a visual way of mixing audio clips in runtime.
Blenda is best used for continuous sounds like music, ambient sounds or vehicle sounds. However, it could also be used for short sound effects where variation or a speciffic behavior is needed.
The Audio Blender component is the heart of Blenda. Just add it to a Game Object and start making your mix. Our system will create and manage Audio Sources automatically.